![]() ![]() In the campaigns, because forces carry over, you may not have to blitz for the economy at the start of the later missions. This is doubly true in multiplayer matches, since everyone starts off on the same footing. In the early part of battle, you need to get your economy going as quickly as possible. ![]() There is no proper name for the resource because farms, lumber mills, blacksmiths, and all other buildings that create them make the SAME resource. No matter how good your tactical mind is, you can't build units without resources. Don't worry, it's pretty easy to figure out and memorize you by the time you reach the halfway point of a campaign, all of these will be reflex. This section covers the basics of not just combat and rules of engagement, but campaign-specific rules that you need to commit to memory. Like most RTS games, a lot of advice applies to every match you'll ever play in your career.
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